### The Performance Enigma of Monster Hunter Wilds on PC
**Introduction**
The popular action RPG, *Monster Hunter Wilds*, crafted by Capcom, has faced performance challenges on PC since its release. Players have voiced their dissatisfaction over encountering notable FPS drops, yet a newly suggested theory presents a fascinating possible explanation tied to the game’s various DLC expansions.
**DLC and Performance Challenges**
An in-depth exploration of the performance enigmas of *Monster Hunter Wilds* was recently performed by a Reddit user named u/de_Tylmarande. Through their experience with a friend’s Steam account—where all downloadable content for the game was acquired—they observed a striking contrast in performance. While using their own account, which lacked any DLC, FPS plummeted to as low as 20-25 during hub activities, whereas their friend’s account maintained FPS levels above 80.
This difference sparked additional examination into how the game verifies DLC content, resulting in the theory that the game’s performance might be negatively impacted by the lack of DLC. According to u/de_Tylmarande, the fundamental issue may arise from the game’s code related to DLC checks, which could be unnecessarily taxing performance for players without the extra content.
**Evidence and Community Response**
To validate their claims, u/de_Tylmarande developed a custom mod enabling players without DLC to circumvent these checks, leading to marked enhancements in FPS. This discovery quickly gained popularity within the *Monster Hunter* community, sparking conversations about potential solutions and encouraging more players to utilize the mod for better performance.
Alongside this finding, u/de_Tylmarande shared a background of tackling performance issues in Capcom’s games. They had previously reached out to Capcom with a solution for *Dragon’s Dogma 2*, which was included in a subsequent update. This background lends credibility to their observations regarding *Monster Hunter Wilds*.
**Impact of Updates and DLC Quantity**
Adding further complexity, many players have indicated that performance appears to worsen with each new game update paired with DLC releases. At present, there are over 190 distinct DLC items available for *Monster Hunter Wilds* on Steam, raising concerns that as additional content is introduced, players without DLC may experience further declines in performance.
This association suggests a necessity for Capcom to review how their game manages content checks, as rectifying these matters could yield substantial enhancements for a significant portion of their player community.
**Capcom’s Reaction and Future Plans**
Currently, Capcom has yet to acknowledge or confirm u/de_Tylmarande’s findings or indicate whether they will tackle these performance issues related to DLC checks in forthcoming patches. While the modder has specified that they do not believe these issues are intentional, it highlights an urgent requirement for the company to address the underlying code flaws adversely affecting gameplay.
The community is keenly awaiting whether future patches will tackle these issues, especially with the hope of improved performance for the players impacted as a top priority.
**Conclusion**
As players continue to deal with technical difficulties in *Monster Hunter Wilds*, the examination of the relationship between the game’s DLC and performance is both timely and essential. With committed community members like u/de_Tylmarande discovering possible fixes and fostering discussions, there remains hope that Capcom will take notice and consider resolving these significant performance concerns in future updates. Correcting these bugs could not only enhance gameplay but also boost customer satisfaction within an already lively community.